Xn Québec delegation
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Xn Québec
After a rich journey in book publishing, Sandra Felteau transitioned to the creative industries, where she now serves as Advisor for International Development and Partnerships at Xn Québec. She leads initiatives that connect local studios with international markets, builds strategic alliances, and promotes the province’s talent at major creative and technological events worldwide. Her work is driven by a commitment to cultivating meaningful collaboration between creators, institutions, and industry stakeholders worldwide, particularly by showcasing Québec’s talent and creativity at major international events.
Sandra Felteau
Couzin Studio
Based in Montreal, Couzin Studio recently premiered at SXSW XR Competition 2025 the LBVR experience TRACES: The Grief Processor, by Vali Fugulin, also selected at BIFAN, Guanajuato and RIDM and nominated for Best XR Experience at the Games for Change Awards and for three NUMIX Awards. In 2021, it launched the interactive VR experience The Passengers, directed by Ziad Touma, that won the Canadian Screen Award for Best Interactive Fiction and competed at Tribeca, SXSW, Cannes XR, Kaohsiung, etc.
Ziad Touma
Consors
Consors represents and distributes projects by artists and studios specializing in digital art and hybrid practices internationally. We provide distribution, strategic representation, negotiation, business development, and production of artworks and projects. Backed by an active distribution network across 30+ countries in the Americas, Europe, and Asia, we connect creators, curators, institutions, and brands through a "one-stop shop" approach and tailored outreach plans.
Mikaël Frascadore
Noukii
Noukii is a creative research studio exploring the intersection of biometrics, generative artificial intelligence, and human experience. Through the development of Reflet, its immersive technology, Noukii transforms biometric signals into evolving generative artworks, making physiological and emotional states perceptible in real time. By bringing together art, AI, neuroscience, and experience design, the studio develops new forms of interaction where data becomes a medium for creation, perception, and dialogue between humans and digital technologies.
Anouk Ethier
Neek
Laurence Wells

Productions Studio Parallèle
Studio Parallèle is a Montreal-based storytelling, screenwriting, and creative production studio. It supports creative agencies, studios, and creative technology partners in developing immersive, multimedia, and interactive experiences. Its work focuses on narrative architecture, worldbuilding, user journeys, experiential writing, and structuring projects across multiple media. From concept to production, the studio transforms creative intentions into coherent, emotionally engaging, and achievable narratives, combining rigor, imagination, and ambition.
Francis Giguère

Mirari
Roxane Cadillon & Marian Tremblay

SAT - Society for Arts and Technology
For 30 years, the Society for Arts and Technology [SAT] is a non-profit organization dedicated to digital culture. With its triple mission as a center for the arts, training and research, the SAT is a gathering space for diverse talent, curiosity, and knowledge. It is recognized internationally for its active, leading role in developing technologies for immersive creation, mixed realities and telepresence. The Society for Arts and Technology is a place of collective learning that holds the promise of exploring technology to infuse it with more meaning, magic and humanity.
Marek Blottière

RABASKA
Studio Rabaska is a Montréal-based studio creating original free-roam VR (LBVR) flagships for entertainment operators, museums, and cultural venues. We build worlds where every action counts and visitors leave as protagonists, not spectators. Original IP, grounded in real history. First flagship: Atlantis: Dive into the Legend, accommodating 100 guests per hour, opening December 2026.
Quentin Warnant

LG2
Andres Norambuena, Romain Prache & Marc-André Dandurand

Catherine Turp
Director of Creation
Catherine Turp is a visionary leader in experiential design. As Senior Director of Creation at Moment Factory, she masterfully blends art, technology, and design to craft unforgettable experiences. With expertise in large-scale installations and live performances, she pioneers new creative frontiers, mentoring talent and empowering creative leaders to push the boundaries of immersive storytelling.

MUTEK
Marie-Laure Saidani & Lola Baraldi
Amélie Barrette
Amélie Barrette, also known as Nou Noune, is an emerging multidisciplinary artist from Montreal. A recent graduate of the Film Production program at Concordia University's Mel Hoppenheim School of Cinema, they specialize in documentary work, moving between directing and editing. Their first short film, Fermé Définitivement, was selected for Radio-Canada's Soirée de la relève at RIDM in 2018. They went on to direct Le Château endormi (currently in distribution), which marked the beginning of their collaboration with their partner Laurence Wells. Together, they are currently developing simUlator, an immersive work exploring gender identities through video game avatars. Amélie is also pursuing studies in digital arts (Computation Arts) at Concordia.

