AIArtCritical Thinking
Quasimondo
Mario Klingemann
Biography
Mario Klingemann is an artist who has spent over thirty years building his own tools - from generative algorithms to custom neural network models. His work investigates the mechanisms of art making and art reception, treating neural networks as instruments that must be learned, mastered and sometimes rebuilt. Works such as Memories of Passersby I, Botto and A.I.C.C.A. have been shown at venues including Centre Pompidou, ZKM Karlsruhe and Art Basel. A former Google Arts & Culture resident, he continues to explore what machines can reveal about human creativity and the creative act.
Gallery
©Mario Klingemann
About the talk
Three Wishes Later
For most of my career I have been working on a single project: making myself redundant. I split the job of the artist into three parts, making, seeing and judging, and set out to hand each one to a machine. Every one of them was a wish, and every one took years of code, broken experiments and stubbornness to get even slightly granted.
Then the genie went into mass production.
Today, what used to take me months fits into a sentence typed into a box, and anyone can do it before breakfast. My wishes came true, more completely than I asked for, and for everybody at once. Which leaves me with a slightly awkward question: what exactly is it that I am still doing?
This talk is a tour through my projects and experiments with AI and generative systems, told as three wishes: why I made them, what it took, and what they are worth now that they cost nothing. Along the way I want to look at what we lose when the hard part disappears, since making was how I learned to see, and seeing was how I learned to judge.
And because this genie, unlike the ones in the stories, has no rule against wishing for more wishes, we may have to deal with a further problem: what happens when we run out of things to wish for.