Animation, VFX & AI: Anatomy of a Creative Evolution
About the panel
New technologies and artificial intelligence are reshaping the way images are imagined, built and brought to life. But beyond the hype and the fears, what is really changing in the studio? This panel offers an honest look at where things stand today, sharing what these tools concretely bring to animation and VFX work, and where they still fall short. The conversation explores how creative practice is evolving, one experiment at a time.
Moderator
Marine Haverland
Coordinator — UBV
Marine is an independent consultant specializing in creative strategy and cultural production.
Speakers
Denis Tassenoy
Head of 3D — Benuts
With 30 years in the audiovisual industry, Denis has worked across gaming, animated series, live-action VFX and pipeline development.
Thomas Marcos
VFX innovation specialist — Benuts
Specialist in 3D environments and VFX, Thomas drives the benuts Lab, where he explores and road-tests new technologies for the whole studio.
Alice Gorissen
CEO — Dreamwall